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Ox Cart 3D Modeling & Environment Design

3D Games Assets
Ox Cart modeled in 3d Autodesk Maya and textured in Substance Painter. This project was an exploration of realistic materials, weathering details, and hard surface modeling workflow. Rendered with Marmoset Toolbag 5 to highlight the aged metal and worn surfaces. Created as part of my practice to improve in prop and game asset production.

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